[pas_b400_vano]:stalker_silent
$spawn                     = "respawn\pas_b400_vano"
character_profile     = pas_b400_vano
spec_rank = novice
story_id = pas_b400_vano

sound_death						= script\pas_b400_vano_on_death_
sound_anomaly_death				= script\pas_b400_vano_on_death_


[pas_b400_sokolov]:stalker_silent
$spawn                     = "respawn\pas_b400_sokolov"
character_profile     = pas_b400_sokolov
spec_rank = novice
story_id = pas_b400_sokolov

sound_death						= script\pas_b400_sokolov_on_death_
sound_anomaly_death				= script\pas_b400_sokolov_on_death_

[pas_b400_zulus]:stalker_silent
$spawn                     = "respawn\pas_b400_zulus"
character_profile     = pas_b400_zulus
spec_rank = novice
story_id = pas_b400_zulus

sound_death						= script\pas_b400_zulus_on_death_
sound_anomaly_death				= script\pas_b400_zulus_on_death_

[pas_b400_wanderer]:stalker_silent
$spawn                     = "respawn\pas_b400_wanderer"
character_profile     = pas_b400_wanderer
spec_rank = novice
story_id = pas_b400_wanderer

sound_death						= script\pas_b400_wanderer_on_death_
sound_anomaly_death				= script\pas_b400_wanderer_on_death_

[pas_b400_monolith_sniper]:stalker
$spawn                     = "respawn\pas_b400_monolith_sniper"
character_profile     = pas_b400_monolith_sniper
spec_rank = novice

[pas_b400_tushkano_smart]:tushkano_normal
$spawn				= "monsters\tushkanos\pas_b400_tushkano_smart"
panic_threshold		= 0

[pas_b400_vano_strong]:pas_b400_vano
$spawn                     = "respawn\pas_b400_vano_strong"
immunities_sect					= stalker_immunities_strong

[pas_b400_sokolov_strong]:pas_b400_sokolov
$spawn                     = "respawn\pas_b400_sokolov_strong"
immunities_sect					= stalker_immunities_strong

[pas_b400_zulus_strong]:pas_b400_zulus
$spawn                     = "respawn\pas_b400_zulus_strong"
immunities_sect					= stalker_immunities_strong

[pas_b400_wanderer_strong]:pas_b400_wanderer
$spawn                     = "respawn\pas_b400_wanderer_strong"
immunities_sect					= stalker_immunities_strong

[stalker_immunities_strong]
burn_immunity 				= 0.6				;������������ ����������
strike_immunity 			= 0.6
shock_immunity 				= 0.6
wound_immunity				= 0.6
radiation_immunity 			= 0.6
telepatic_immunity 			= 0.6
chemical_burn_immunity 		= 0.6
explosion_immunity 			= 0.6
fire_wound_immunity  		= 1.2
wound_2_immunity  			= 1.2

[snork_weak_special]:snork_weak
$spawn			= "monsters\snorks\snork_weak_special"

;-----------------------------------------------------------------------makdm
[labx7_flash_monolith]:stalker
$spawn                     = "respawn\labx7_flash_monolith"
character_profile     = labx7_flash_monolith
spec_rank = novice
story_id = labx7_flash_monolith
custom_data			= scripts\lab_x7\labx7_flash_monolith.ltx

[labx1_flash_monolith]:stalker
$spawn                     = "respawn\labx1_flash_monolith"
character_profile     = labx1_flash_monolith
spec_rank = novice
story_id = labx1_flash_monolith
custom_data			= scripts\lab_x1\labx1_flash_monolith.ltx

[labx1_flash_box_monolith]:stalker
$spawn                     = "respawn\labx1_flash_box_monolith"
character_profile     = labx1_flash_box_monolith
spec_rank = novice
story_id = labx1_flash_box_monolith
custom_data			= scripts\lab_x1\labx1_flash_box_monolith.ltx

[labx2_flash_komp_monolith]:stalker
$spawn                     = "respawn\labx2_flash_komp_monolith"
character_profile     = labx2_flash_komp_monolith
spec_rank = novice
story_id = labx2_flash_komp_monolith
custom_data			= scripts\lab_x2\labx2_flash_komp_monolith.ltx

[labx2_flash_box_monolith]:stalker
$spawn                     = "respawn\labx2_flash_box_monolith"
character_profile     = labx2_flash_box_monolith
spec_rank = novice
story_id = labx2_flash_box_monolith
custom_data			= scripts\lab_x2\labx2_flash_box_monolith.ltx

[labx2_enter_monolith]:stalker
$spawn                     = "respawn\labx2_enter_monolith"
character_profile     = labx2_enter_monolith
spec_rank = novice
story_id = labx2_enter_monolith
custom_data			= scripts\lab_x2\labx2_enter_monolith.ltx

[labx2_tonnel_monolith]:stalker
$spawn                     = "respawn\labx2_tonnel_monolith"
character_profile     = labx2_tonnel_monolith
spec_rank = novice
story_id = labx2_tonnel_monolith
custom_data			= scripts\lab_x2\labx2_tonnel_monolith.ltx

[labx2_x2_box_monolith]:stalker
$spawn                     = "respawn\labx2_x2_box_monolith"
character_profile     = labx2_x2_box_monolith
spec_rank = novice
story_id = labx2_x2_box_monolith
custom_data			= scripts\lab_x2\labx2_x2_box_monolith.ltx

[labx3_a1_monolith]:stalker
$spawn                     = "respawn\labx3_a1_monolith"
character_profile     = labx3_a1_monolith
spec_rank = novice
story_id = labx3_a1_monolith
custom_data			= scripts\lab_x3\labx3_a1_monolith.ltx

[mon_a1_monolith_sniper]:stalker
$spawn                     = "respawn\mon_a1_monolith_sniper"
character_profile     = mon_a1_monolith_sniper
spec_rank = master
story_id = mon_a1_monolith_sniper

[con_mon_monolith]:stalker
$spawn                     = "respawn\con_mon_monolith"
character_profile     = con_mon_monolith
spec_rank = novice
story_id = con_mon_monolith
custom_data			= scripts\con_mon\con_mon_monolith.ltx

[labx3_a9_monol_1]:stalker
$spawn                     = "respawn\labx3_a9_monol_1"
character_profile     = labx3_a9_monol_1
spec_rank = novice
story_id = labx3_a9_monol_1
custom_data			= scripts\lab_x3\labx3_a9_monol_1.ltx

[labx3_a9_monol_2]:stalker
$spawn                     = "respawn\labx3_a9_monol_2"
character_profile     = labx3_a9_monol_2
spec_rank = novice
story_id = labx3_a9_monol_2
custom_data			= scripts\lab_x3\labx3_a9_monol_1.ltx

[labx3_a9_monol_3]:stalker
$spawn                     = "respawn\labx3_a9_monol_3"
character_profile     = labx3_a9_monol_3
spec_rank = novice
story_id = labx3_a9_monol_3
custom_data			= scripts\lab_x3\labx3_a9_monol_1.ltx

[labx3_a9_monol_4]:stalker
$spawn                     = "respawn\labx3_a9_monol_4"
character_profile     = labx3_a9_monol_4
spec_rank = novice
story_id = labx3_a9_monol_4
custom_data			= scripts\lab_x3\labx3_a9_monol_1.ltx

[labx3_a9_svob_1]:stalker
$spawn                     = "respawn\labx3_a9_svob_1"
character_profile     = labx3_a9_svob_1
spec_rank = novice
story_id = labx3_a9_svob_1
custom_data			= scripts\lab_x3\labx3_a9_monol_1.ltx

[labx3_a9_svob_2]:stalker
$spawn                     = "respawn\labx3_a9_svob_2"
character_profile     = labx3_a9_svob_2
spec_rank = novice
story_id = labx3_a9_svob_2
custom_data			= scripts\lab_x3\labx3_a9_monol_1.ltx

[labx3_a9_svob_3]:stalker
$spawn                     = "respawn\labx3_a9_svob_3"
character_profile     = labx3_a9_svob_3
spec_rank = novice
story_id = labx3_a9_svob_3
custom_data			= scripts\lab_x3\labx3_a9_monol_1.ltx

[labx3_svob_flash_stalk]:stalker
$spawn                     = "respawn\labx3_svob_flash_stalk"
character_profile     = labx3_svob_flash_stalk
spec_rank = novice
story_id = labx3_svob_flash_stalk
custom_data			= scripts\lab_x3\labx3_svob_flash_stalk.ltx

[labx6_a1_flash_stalk]:stalker
$spawn                     = "respawn\labx6_a1_flash_stalk"
character_profile     = labx6_a1_flash_stalk
spec_rank = novice
story_id = labx6_a1_flash_stalk
custom_data			= scripts\lab_x6\labx6_a1_flash_stalk.ltx

[labx5_a4_flash_stalk]:stalker
$spawn                     = "respawn\labx5_a4_flash_stalk"
character_profile     = labx5_a4_flash_stalk
spec_rank = novice
story_id = labx5_a4_flash_stalk
custom_data			= scripts\lab_x5\labx5_a4_flash_stalk.ltx

[pri_a16_merc_stalk]:stalker
$spawn                     = "respawn\pri_a16_merc_stalk"
character_profile     = pri_a16_merc_stalk
spec_rank = novice
custom_data			= scripts\pripyat\pri_a16_merc_stalk.ltx

[labx5_a1_bandit_dimon]:stalker
$spawn                     = "respawn\labx5_a1_bandit_dimon"
character_profile     = labx5_a1_bandit_dimon
spec_rank = novice
story_id = labx5_a1_bandit_dimon

[labx18_a2_bandit_tolian]:stalker
$spawn                     = "respawn\labx18_a2_bandit_tolian"
character_profile     = labx18_a2_bandit_tolian
spec_rank = novice
story_id = labx18_a2_bandit_tolian

[labx6_a5_flash_stalk]:stalker
$spawn                     = "respawn\labx6_a5_flash_stalk"
character_profile     = labx6_a5_flash_stalk
spec_rank = novice
story_id = labx6_a5_flash_stalk
custom_data			= scripts\lab_x6\known_info.ltx

[esc_wolf]:stalker
$spawn					= "respawn\esc_wolf"
character_profile		= esc_wolf
spec_rank = novice
story_id				= esc_wolf
