[smart_terrain]
sim_avail = false
arrive_dist = 100000

[exclusive]
pri_a28_kovalski_base 	= evac\pri_a28_base.ltx
pri_a28_kirillov_base 	= evac\pri_a28_base.ltx
pri_a28_strelok_base 	= evac\pri_a28_base.ltx
pri_a28_military_1_base	= evac\pri_a28_base.ltx
pri_a28_military_2_base	= evac\pri_a28_base.ltx
pri_a28_military_3_base	= evac\pri_a28_base.ltx
pri_a28_military_4_base	= evac\pri_a28_base.ltx
pri_a28_military_5_base	= evac\pri_a28_base.ltx
;
pri_a28_zombied_1_base 	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_2_base 	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_3_base 	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_4_base 	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_5_base 	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_6_base 	= evac\pri_a28_base_zombied.ltx
;
pri_a28_zombied_7_base 	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_8_base 	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_9_base 	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_10_base	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_11_base	= evac\pri_a28_base_zombied.ltx
pri_a28_zombied_12_base	= evac\pri_a28_base_zombied.ltx
;
recon_zombied_1 = evac\pri_a28_recon_zombied.ltx
recon_zombied_2 = evac\pri_a28_recon_zombied.ltx
recon_zombied_3 = evac\pri_a28_recon_zombied.ltx
recon_zombied_4 = evac\pri_a28_recon_zombied.ltx
