[smart_terrain];�������� ��������
squad_id = 4
max_population = 4
arrive_dist = 10000

[exclusive]
zombied_1 = lab_x16\labx16_a4_logic.ltx
zombied_2 = lab_x16\labx16_a4_logic.ltx
zombied_3 = lab_x16\labx16_a4_logic.ltx
zombied_4 = lab_x16\labx16_a4_logic.ltx
zombied_5 = lab_x16\labx16_a4_logic.ltx
zombied_6 = lab_x16\labx16_a4_logic.ltx
;
zombied_7  = lab_x16\labx16_a4_logic.ltx
zombied_8  = lab_x16\labx16_a4_logic.ltx
zombied_9  = lab_x16\labx16_a4_logic.ltx
zombied_10 = lab_x16\labx16_a4_logic.ltx
zombied_11 = lab_x16\labx16_a4_logic.ltx
zombied_12 = lab_x16\labx16_a4_logic.ltx
;