[logic@burer_1]
active = mob_walker@burer_1
suitable = {=target_squad_name(labx3_a7_burer_squad)} true
prior = 100
monster_job = true

[mob_walker@burer_1]
path_walk = burer_1_walk
path_look = burer_1_look
out_restr = labx3_a7_burer_1_out
on_info = {=dist_to_actor_le(4)} mob_walker@burer_1_1

[mob_walker@burer_1_1]
path_walk = burer_1_walk
path_look = burer_1_look
;-------------------------------------------------------------------------------------------

[logic@burer_2]
active = mob_walker@burer_2
suitable = {=target_squad_name(labx3_a7_burer_squad)} true
prior = 100
monster_job = true

[mob_walker@burer_2]
path_walk = burer_2_walk
path_look = burer_1_look
out_restr = labx3_a7_burer_2_out
on_info = {=dist_to_actor_le(4)} mob_walker@burer_2_2

[mob_walker@burer_2_2]
path_walk = burer_2_walk
path_look = burer_1_look
;-------------------------------------------------------------------------------------------

[logic@burer_3]
active = mob_walker@burer_3
suitable = {=target_squad_name(labx3_a7_burer_squad)} true
prior = 100
monster_job = true

[mob_walker@burer_3]
path_walk = burer_3_walk
path_look = burer_1_look
out_restr = labx3_a7_burer_3_out
on_info = {=dist_to_actor_le(4)} mob_walker@burer_3_3

[mob_walker@burer_3_3]
path_walk = burer_3_walk
path_look = burer_1_look
;-------------------------------------------------------------------------------------------

[logic@burer_4]
active = mob_walker@burer_4
suitable = {=target_squad_name(labx3_a7_burer_squad)} true
prior = 100
monster_job = true

[mob_walker@burer_4]
path_walk = burer_4_walk
path_look = burer_1_look
out_restr = labx3_a7_burer_4_out
on_info = {=dist_to_actor_le(4)} mob_walker@burer_4_4

[mob_walker@burer_4_4]
path_walk = burer_4_walk
path_look = burer_1_look

;-------------------------------------------------------------------------------------------

[logic@snork_1]
active = mob_walker@snork_1
suitable = {=target_squad_name(labx3_a7_snork_squad)} true
prior = 100
monster_job = true

[mob_walker@snork_1]
path_walk = snork_1_walk
path_look = snork_1_look

;-------------------------------------------------------------------------------------------

[logic@snork_2]
active = mob_walker@snork_2
suitable = {=target_squad_name(labx3_a7_snork_squad)} true
prior = 100
monster_job = true

[mob_walker@snork_2]
path_walk = snork_2_walk
path_look = snork_2_look

;-------------------------------------------------------------------------------------------

[logic@snork_3]
active = mob_walker@snork_3
suitable = {=target_squad_name(labx3_a7_snork_squad)} true
prior = 100
monster_job = true

[mob_walker@snork_3]
path_walk = snork_3_walk
path_look = snork_3_look

;-------------------------------------------------------------------------------------------
