[logic]
active = sr_idle@quest_control

[sr_idle@quest_control]
on_info = {=actor_in_zone(lab_x5_to_bar_stalker)} sr_idle@quest_control_1 %=disable_ui() =run_postprocess(black:6127:true)%

[sr_idle@quest_control_1]
on_game_timer = 20 | sr_idle@nil %=teleport_actor( actor_laba_x5_bar_walk:actor_laba_x5_bar_look )%

[sr_idle@nil]
