[logic]
active = ph_door@locked

[ph_door@locked]
locked = true
closed = true
nonscript_usable = false
show_tips = false
on_info = {+open_door_x16_laba} ph_door@open %=play_sound_servomotor_door%

[ph_door@open]
locked = false
closed = false
nonscript_usable = false
show_tips = false
on_info = {-open_door_x16_laba} ph_door@locked %=play_sound_servomotor_door =add_and_remove_cs_text( actor_under_rostok ) +actor_attack_labx6_squad%
