[logic]
active = sr_idle@wait

[sr_idle@wait]
on_info = {=actor_in_zone(labx7_a2_monolith)} sr_idle@wait_again %+actor_in_zone_labx7_a2_monolith%

[sr_idle@wait_again]
on_info = {=actor_in_zone(labx7_a2_monolith) +labx7_a2_monolith_1_squad_death} sr_idle@nil %=play_sound(red_bloodsucker_hidden)%

[sr_idle@nil]
