[smart_terrain];������ ���� ����
squad_id = 4
max_population = 4
arrive_dist = 100000

[exclusive]
control_1 = lab_x7\labx7_a4_logic.ltx
;
zombied_1 = lab_x7\labx7_a4_logic.ltx
zombied_2 = lab_x7\labx7_a4_logic.ltx
zombied_3 = lab_x7\labx7_a4_logic.ltx
zombied_4 = lab_x7\labx7_a4_logic.ltx
zombied_5 = lab_x7\labx7_a4_logic.ltx
;
polter = lab_x7\labx7_a4_logic.ltx
polter_1 = lab_x7\labx7_a4_logic.ltx