[logic]
active = sr_idle@wait

[sr_idle@wait]
on_info = {=actor_in_zone(x7_cry_2_zone)} sr_idle@wait_again %=play_sound_actor(horor_2) +actor_in_zone_x7_cry_2_zone%

[sr_idle@wait_again]
on_info = {=actor_in_zone(x7_cry_2_zone) +labx7_a2_monolith_1_squad_death} sr_idle@nil %=play_sound(red_bloodsucker_hidden)%

[sr_idle@nil]
