[logic]
active = sr_idle@wait

[sr_idle@wait]
on_info = {=actor_in_zone(laba_x9_exit_sr)} sr_idle@black %=disable_ui() =run_postprocess(black:6127:true)%

[sr_idle@black]
on_game_timer = 20 | sr_idle@teleport %=teleport_actor( actor_laba_x9_kordon_walk:actor_laba_x9_kordon_look )%

[sr_idle@teleport]
on_game_timer = 20 | {=actor_on_level(laba_x9) !actor_in_zone(laba_x9_exit_sr)} sr_idle@wait
