[map_usage]
ver=1.0
;
[level_map]
bound_rect = -423.927744,-246.732704,19.500000,87.250000
texture = map\map_lab_xs
;
;
[sub_level_map]
0 = 255
1 = 255
2 = 255
3 = 255
4 = 255
5 = 255
6 = 255
7 = 255
8 = 255
9 = 255
10 = 255
11 = 255
12 = 255
13 = 255
14 = 255
15 = 255
16 = 255
17 = 255
18 = 255
19 = 255
20 = 255
21 = 255
